![]() ![]() Eye of the Beholder II: The Legend of Darkmoon article at Wikipedia, The Free Encyclopedia. ![]() “ The Role of Computers: Clue Corner: Eye of the Beholder II: The Legend of Darkmoon”. Hartley Lesser, Patricia Lesser and Kirk Lesser (November 1992).“ The Role of Computers: Review: Eye of the Beholder II: The Legend of Darkmoon”. Hartley Lesser, Patricia Lesser and Kirk Lesser (March 1992).Hewitt IV, Ren Olsen, Louise Sandoval, Judith Peterson Its simply a set of spoilers for the various puzzles for this game. It was developed by Westwood Associates and published by Strategic. Eye of the Beholder II - The Legend of Darkmoon Warning This is not a walk through. Amiga Programmer (Westwood): Bill Stokes Eye of the Beholder II: The Legend of Darkmoon is a computer game released in 1991.Level Programmer (Westwood): Bill Stokes.Hewitt IV, Louise Sandoval, Judith Peterson, Ren Olsen, Rick Parks, Aaron E. wall of force Miscellaneous Items axe.Talon, the legendary sword assembled by the adventurers. will-o'-wisp Locations Buildings & Sites Darkmoon Settlements Torzac.It applies not just to issues of physical beauty but also to anything proposed as perfect and desirable. It is frequently phrased as beauty is in the eye of the beholder and beauty lies in the eye of the beholder. Unnamed old woman Referenced only Bennet Beauty is in the eye of the beholder is a commonly used expression in British and American English.Index Characters ĭran Draggore reveals his true nature! Companions Amber Compared to Eye of the Beholder, there are more NPC encounters and cutscenes were added. Characters can reach higher levels and learn new spells, must face new and tough monsters, and solve multiple puzzles. Ī starting party consists of four characters, which can be transferred from the earlier game or created from scratch. Combat flows in real time, and characters can move as a single unit to lure enemies or avoid blows. There are actually two levels here: Darkmoon temple and Priest Chamber Level 5. The game is set in a semi-3D maze with no auto-mapping. It uses the same point-and-click gameplay mechanics and controls as Eye of the Beholder. The game a first-person dungeon-crawling role-playing game based on the second edition of AD&D rules. In the final confrontation Draggore turns out to be a red dragon. The players need to pass an acolytes' test to gain access to the inner parts of the temple. While battling their way through the temple's clerics and other inhabitants, the players discover that the high priest, Dran Draggore, is assembling legions of skeletal warriors to attack Waterdeep. Khelben then transports the heroes to the temple to find Amber and continue the investigation. He says that he sent a scout to investigate reports of evil brewing in a temple known as Darkmoon but she has not returned. The evil temple of Darkmoon, where the adventurers explore and defeat Dran Draggore.Īfter the events that happened earlier in the year, the heroes head to a local inn to rest and enjoy their new found fame but a note gets slipped to them from the Archmage of Waterdeep, Khelben Arunsun, also known as Blackstaff. ![]()
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